isPointInCircle

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool isPointInCircle(T px, T py, T circleX, T circleY, T circleRadius)
    pure nothrow @nogc @safe
    bool
    isPointInCircle
    (
    T
    )
    (
    in T px
    ,
    in T py
    ,
    in T circleX
    ,
    in T circleY
    ,)
    if (
    isNumeric!T
    )
  2. bool isPointInCircle(Vector2 point, Vector2 circle, float radius)

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